A.R Cards Drop Details

 

Last update: 12/07/2021

 

 

 

 

I] Rates List

 

1.1) A.R Cards' AXP Rates

 

AXP Rates
1★ - +1 level
Fodder Card's Rarity  AXP At +0 Required Cards for +1 Additionnal Cards Required to Engrave
 
1★ card 6.66% 15 2
1★ card +1 13.33% 8
1★ card +2 26.66%  4
2~5★ card 10.00%  10
2~5★ card +1  20.00% 5
2~5★ card +2 40.00% 3
Normal Gruton (2★) 20.00% 5
Hidden Gruton (2★) 30.00% 4
 
AXP Rates
1★ cards - +2 level
Fodder Card's Rarity  AXP At +1 Required Cards for +2 Additionnal Cards Required to Engrave
 
1★ card 2.00% 50 3
1★ card +1 4.00% 25
1★ card +2 8.00%  13
2~5★ card 3.00%  34
2~5★ card +1  6.00% 17
2~5★ card +2 12.00% 9
Normal Gruton (2★) 6.00% 17
Hidden Gruton (2★) 9.00% 12
 
AXP Rates
2~5★ cards - +1 level
Fodder Card's Rarity  AXP At +0 Required Cards for +1 Additionnal Cards Required to Engrave
 
1★ card 4.44% 23 2
1★ card +1 8.88% 12
1★ card +2 17.76%  6
2~5★ card 6.66%  15
2~5★ card +1  13.33% 8
2~5★ card +2 26.66% 4
Normal Gruton (2★) 13.33% 8
Hidden Gruton (2★) 20.00% 5
 
AXP Rates
2~5★ cards - +2 level
Fodder Card's Rarity  AXP At +1 Required Cards for +2 Additionnal Cards Required to Engrave
 
1★ card 1.25% 80 3
1★ card +1 2.50% 40
1★ card +2 5.00%  20
2~5★ card 1.85%  54
2~5★ card +1  3.70% 27
2~5★ card +2 7.40% 14
Normal Gruton (2★) 3.70% 27
Hidden Gruton (2★) 5.55% 18

 

 

 

 

1.2) A.R Cards' Drop Rates

 

Drop Rates
Normal Transmitters (2-5★)
Rarity Acquisition Probability
Individual Rate Cumulated Rate 
 
2★ Normal 50.4% 63%
2★ Hidden 12.6%
3★ Normal 25.04% 31.3%
3★ Hidden 6.26%
4★ Normal 3.6% 4.5%
4★ Hidden 0.9%
5★ Normal 0.96% 1.2%
5★ Hidden 0.24%

 

 

Drop Rates
Hidden Transmitters (2-5★)
Rarity Acquisition Probability
 
2★ Hidden 63%
3★ Hidden 31.3%
4★ Hidden 4.5%
5★ Hidden 1.2%

 

 

Drop Rates
High-Grade Transmitters (2-5★)
Rarity Acquisition Probability
Individual Rate Cumulated Rate 
 
3★ Normal 71.2% 89%
3★ Hidden 17.8%
4★ Normal 6.4% 8%
4★ Hidden 1.6%
5★ Normal 2.4% 3%
5★ Hidden 0.6%

 

These rates all come from the kr wiki. That means they are true for kr and jp version of the game, and should be the same for our version as well.

To know the exact chance of getting a specific card, for example, Tenebris, you need to divide the global rate for its rarity by the total amount of cards available for this pool. The formula for this as follows: [RarCard_dropRate] / [availablePool] Considering the previous example, it gives 1.2 / 21 = 0.057% chance of getting Tenebris either normal or hidden in 1 transmitter. If you wanted a hidden Tenebris, it'd be 0.24 / 21 = 0.011%.
Here are all the available cards for each pool:

  • 2*: 31 cards N or H / 62 cards in total (counting the Gruton).
  • 3*: 15 cards N or H / 30 cards in total.
  • 4*: 21 cards N or H / 42 cards in total.
  • 5*: 21 cards N or H / 42 cards in total.

 

 

 

 

 

II] Drop Locations' List

 

A.R Cards Drop Locations' List
Item Name Drop Locations
 
Parable's Novice A.R Transmitters
  • Drops on slayed bosses (pretty rare).
  • Daily Quest rewards.
New History's A.R Transmitters
  • Progress Rewards
Parable's A.R Transmitters
  • 2nd consecutive daily login reward.
  • Day 11 monthly login reward.
  • Event rewards.
  • Stay connected Reward [60/90 minutes] (rare).
  • Purchasable to the Gruton Shop with 600 Gruton Coins // limited to 5 per day.
  • Purchasable into the Cash Shop:
    • 1000 SoulCash for 11
    • 3000 SoulCash for 35
    • 5000 SoulCash for 60.
  • Purchasable in the Mileage Shop (requires to have enough mileage points for this).
  • Gift from the developpers.
Parable's High-Grade A.R Transmitters
  • Day 14 monthly login reward.
  • Event rewards.
  • Gift from the developpers.
 
Some 1★ specific cards can be dropped from elite enemies and bosses in specific mazes. Refer to the A.R cards full list for more details.
Few 1★ specific cards can be dropped from Grutons in mazes (from Rocco Town to Ruin Fortress only).
Few 1★ specific cards can be dropped from destroyed chests in mazes (from Rocco Town to Ruin Fortress only).
Some 1★ specific cards (such as Eric, Sunny, etc.) can be obtained as a reward for completing specific quests