Equipment Sets

 

Last update: 12/06/2021

 

 

 

 

I] Endgame Equipment - Gear Sets Details

 

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Normal Weapons
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3~4 stats)
 
Devourer's Doom (Haru) 55 1890~2552
  • Extra Damage: Primal Powers +100%
  • Attack Speed +3%
  • Attack +142
  • Extra Damage to Enemy: Basic +5~18%
  • Extra DMG to Enemy: Boss/Named +5~18%
  • Super Armor Break +1~8%
  • Armor Break +1~12%
  • Soul Vapor Received +1~9%
  • Attack Speed +1~4%
  • Crit Rate +1~5%
  • Crit Damage +636~1227
  • Accuracy +34~132
  • Attack +87~672
- -
Devourer's Ruth (Erwin)
  • Extra Damage: Primal Powers +100%
  • Accuracy +71
  • Attack +142
Devourer's Anguish (Lily)
  • Extra Damage: Primal Powers +100%
  • Crit Rate +5%
  • Crit Damage +550
Devourer's Wraith (Stella)
  • Extra Damage: Primal Powers +100%
  • Attack +142
Devourer's Endurer (Jin)
  • Extra Damage: Primal Powers +100%
  • Attack Speed +3%
  • Max. HP +4493
Devourer's Monarch (Iris)
  • Extra Damage: Primal Powers +100%
  • Attack Damage +6%
  • Attack +308
Devourer's Desperate (Chii)
  • Extra Damage: Primal Powers +100%
  • Crit Damage +550
  • Attack +142
Devourer's Immortal (Ephnel)
  • Extra Damage: Primal Powers +100%
  • Crit Damage +550
  • Attack +142
Devourer's ? (Lee)
  • Extra Damage: Primal Powers +100%
  • ?
  • ?
Free Gifted Weapons
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3~4 stats)
 
Devourer's Doom II (Haru) 55 1890~2552
  • Extra Damage: Primal Powers +100%
  • Attack Speed +3%
  • Max. HP +3000
  • Extra Damage to Enemy: Basic +5~18%
  • Extra DMG to Enemy: Boss/Named +5~18%
  • Super Armor Break +1~8%
  • Armor Break +1~12%
  • Soul Vapor Received +1~9%
  • Attack Speed +1~4%
  • Crit Rate +1~5%
  • Crit Damage +636~1227
  • Accuracy +34~132
  • Attack +87~672
- -
Devourer's Ruth II (Erwin)
  • Extra Damage: Primal Powers +100%
  • Max. HP +3000
  • Attack +142
Devourer's Anguish II (Lily)
  • Extra Damage: Primal Powers +100%
  • Crit Rate +5%
  • Max. HP +3000
Devourer's Wraith II (Stella)
  • Extra Damage: Primal Powers +100%
  • Attack +142
  • Max. HP +3000
Devourer's Endurer II (Jin)
  • Extra Damage: Primal Powers +100%
  • Attack +142
  • Max. HP +3000
Devourer's Monarch II (Iris)
  • Extra Damage: Primal Powers +100%
  • Max. HP +3000
  • Attack +142
Devourer's Desperate II (Chii)
  • Extra Damage: Primal Powers +100%
  • Max. HP +3000
  • Attack +142
Devourer's Immortal II (Ephnel)
  • Extra Damage: Primal Powers +100%
  • Max. HP +3000
  • Attack +142
Devourer's ? II (Lee)
  • Extra Damage: Primal Powers +100%
  • Max. HP +3000
  • ?
Gear Set
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3~4 stats)
 
Devourer's Helmet 55 917~1238
  • DMG Reduction: Primal Powers +20%
  • Defense +66
  • Attack +87~336
  • Defense +127~489
  • Accuracy +19~72
  • Evade Rate +15~45
  • Crit DMG +150~1290
  • Partial DMG +1~12%
  • Max. HP +2000~14486
  • EXP From Enemy +6~21%
  • Shorter Cooldown +1~3%
  • Crit Rate +1~4%
    (Helmet only)
  • Attack Speed +1~4%
    (Shoulders only)
  • Max. HP +23~30%
    (Chest only)
  • Agility +1~6%
    (Legs only)

+3: A hit on a normal monster has a 10% probability of increasing your attack damage for 2 sec: +7%

+6: Defense +36%

+9: Attack Damage +12%

2-Set Effect

  • Max. HP +25%
  • Evade Rate +120

 

3-Set Effect

  • Attack Damage +10%
  • Crit DMG +450

 

4-Set Effect

  • Crit Rate +7%
  • Crit Resist. +15%
Devourer's Shoulder Guards 1833~2474
  • DMG Reduction: Primal Powers +20%
  • Crit Resist. +10%

+3: A hit on a boss has a 10% probability of increasing your attack damage for 2 sec: +6%

+6: Evade Rate +120

+9: Accuracy +390

Devourer's Chest Guard 2752~3715
  • DMG Reduction: Primal Powers +20%
  • Max. HP +4528

+3: Evasion (through shift dodge function) has a 5% probability of regenerating 12% of your SG

+6: Max. HP +2500

+9: Crit Rate +6%

Devourer's Leg Guards 917~1238
  • DMG Reduction: Primal Powers +20%
  • Evade Rate +118

+3: Breaking super armour has a 10% probability of increasing your crit damage for 3 sec: +650

+6: DMG Reduction +6%

+9: Armor Break +6%

Jewelry Set
Name Level Basic Stats Random Stats (Obtain 3~4 Stats) Set Effects
 
Devil's Chalice Talisman 55 -
  • Attack +76~294
  • Defense +51~489
  • Super Armor Break +1~5%
  • Attack Speed +1~4%
  • EXP From Enemy +6~21%
  • If victory: HP recovery +43~165
  • Shorter Cooldown +1~3%
    (Amulet only)
  • DMG Reduction +1~4%
    (Amulet only)
  • Soul Vapor Received +1~9%
    (Earrings only)
  • Agility +1~6%
    (Earrings only)

2-Set Effect

  • Max. Stamina +24
  • Soul Vapor Received +20%

 

3-Set Effect

  • Accuracy +300
  • Extra DMG to Enemy: Boss/Named +12%

 

4-Set Effect

  • Attack DMG +10%
  • Crit DMG +1000
Devil's Chalice Earrings
Ring of the Devil's Grip
  • Attack +45~174
  • Defense +34~387
  • Crit Rate +1~3%
  • Crit DMG +285~366
  • Crit Resist. +1~18%
  • Accuracy +22~84
  • Evade Rate +15~32
  • DMG Reduction: Basic +1~9%
  • DMG Reduction: Boss/Named +1~9%
Ring of the Devil's Courage

 

 

 

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Weapons
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Disorder's Halo (Haru) 60 2117~2858
  • Crit DMG +1510
  • Reduced SG Consumption +30%
  • Attack Speed +7%
  • Skill-specific multiplier buff
  • Extra Damage to Enemy: Basic +2~8%
  • Extra DMG to Enemy: Boss/Named +2~8%
  • Super Armor Break +3~10%
  • Armor Break +1~6%
  • Soul Vapor Received +1~4%
  • Attack Speed +1~6%
  • Crit Rate +2~7%
  • Crit DMG +370~1576
  • Accuracy +19~59
-

I - Cross Strike DMG +1000%

II - Wind Break DMG +1000%

Disorder's Blitz (Erwin)

I - Focus Shot DMG per hit +100%

II - Guided Shot DMG +1000%

Disorder's Massacre (Lily)

I - Death Tornado DMG per hit +100%

II - Evil Trinity DMG +1000%

Disorder's Opera (Stella)

I - Neckless Princess DMG +1000%

II - Soul Scream DMG +200%

Disorder's Rampage (Jin)

I - Quadra Blow DMG per hit +300%

II - Heavy Drop DMG +1000%

Disorder's Disaster (Iris)

I - Fire Summer Salt DMG +500%

II - Electric Cannon DMG +1000%

Disorder's Calamity (Chii)

I - Budo 2: The Claws Are Out DMG +1000%

II - Budo 0: Prey Eliminated DMG +1000%

Disorder's Extinction (Ephnel)

I - Swift Step DMG +1000%

II - Spear Dance DMG +1000%

Disorder's Velar (Lee)

I - Bust Driver DMG +1000%

II - Grenade Launcher DMG +1000%

Gear Set I
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Disorder's Fanatic Helmet I 60 990~1337
  • Defense +74
  • DMG Reduction: Boss/Named +11%
  • Attack +50~149
  • Defense +73~217
  • Accuracy +10~33
  • Evade Rate +20~60
  • Crit Rate +1~6%
  • Crit DMG +195~571
  • Partial DMG +1~6%
  • Max. HP +3285~9611
  • EXP From Enemy +2~10%
  • Shorter Cooldown +1~4%

+3: A hit on a normal monster has a 10% probability of increasing your attack damage for 2 sec: +7%

+6: Defense +36%

+9: Attack Damage +12%

2-Set Effect

  • Max. HP +30000
  • Max. Stamina +20
  • HP Regeneration has 30% probability of increasing your Agility for 3 sec: +50%

 

3-Set Effect

  • Extra DMG to Enemy: Boss/Named +20%
  • Extra DMG to Enemy: Basic +15%
  • Evasion (through shift dodge function) has a 10% probability of increasing your Attack Speed (for 3 sec): +30%

 

4-Set Effect

  • DMG Reduction +15%
  • Using a skill has a 5% probability of regenerating your SG by 50%
  • Crit Rate +25%
Disorder's Fanatic Shoulder Guards I 1981~2674
  • Crit Resist. +16%
  • Accuracy +74

+3: A hit on a boss has a 10% probability of increasing your attack damage for 2 sec: +6%

+6: Evade Rate +120

+9: Accuracy +390

Disorder's Fanatic Chest Guard I 2971~4011
  • Max. HP +4995
  • If victory: HP recovery +80

+3: Evasion (through shift dodge function) has a 5% probability of regenerating 12% of your SG

+6: Max. HP +2500

+9: Crit Rate +6%

Disorder's Fanatic Leg Guards I 990~1337
  • Evade Rate +74
  • Agility +5%

+3: Breaking super armor has a 10% probability of increasing your crit damage for 3 sec: +650

+6: DMG Reduction +6%

+9: Armor Break +6%

Gear Set II
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Disorder's Fanatic Helmet II 60 990~1337
  • Defense +74
  • DMG Reduction: Boss/Named +11%
  • Attack +50~149
  • Defense +73~217
  • Accuracy +10~33
  • Evade Rate +20~60
  • Crit Rate +1~6%
  • Crit DMG +195~571
  • Partial DMG +1~6%
  • Max. HP +3285~9611
  • EXP From Enemy +2~10%
  • Shorter Cooldown +1~4%

+3: A hit on a normal monster has a 10% probability of increasing your attack damage for 2 sec: +7%

+6: Defense +36%

+9: Attack Damage +12%

2-Set Effect

  • Max. HP +30000
  • Defense +5000
  • HP Regeneration has 30% probability of increasing your Agility for 3 sec: +50%

 

3-Set Effect

  • Extra DMG to Enemy: Boss/Named +10%
  • Extra DMG to Enemy: Basic +25%
  • Evasion (through shift dodge function) has a 10% probability of increasing your Attack Speed (for 3 sec): +30%

 

4-Set Effect

  • DMG Reduction +15%
  • Evasion (through shift dodge function) has a 5% probability of regenerating your SG by 50%
  • Crit Rate +25%
Disorder's Fanatic Shoulder Guards II 1981~2674
  • Crit Resist. +16%
  • Accuracy +74

+3: A hit on a boss has a 10% probability of increasing your attack damage for 2 sec: +6%

+6: Evade Rate +120

+9: Accuracy +390

Disorder's Fanatic Chest Guard II 2971~4011
  • Max. HP +4995
  • If victory: HP recovery +80

+3: Evasion (through shift dodge function) has a 5% probability of regenerating 12% of your SG

+6: Max. HP +2500

+9: Crit Rate +6%

Disorder's Fanatic Leg Guards II 990~1337
  • Evade Rate +74
  • Agility +5%

+3: Breaking super armour has a 10% probability of increasing your crit damage for 3 sec: +650

+6: DMG Reduction +6%

+9: Armor Break +6%

Jewelry Set
Name Level Basic Stats Random Stats (Obtain 3~4 Stats) Set Effects
 
Disorder's Blessing 60 -
  • Attack +34~306
  • Defense +22~509
  • Super Armor Break +1~6%
  • Attack Speed +1~5%
  • EXP From Enemy +2~22%
  • If victory: HP recovery +19~172
  • Shorter Cooldown +1~4%
    (Amulet only)
  • DMG Reduction +1~5%
    (Amulet only)
  • Soul Vapor Received +1~10%
    (Earrings only)
  • Agility +1~7%
    (Earrings only)

2-Set Effect

  • Max. Stamina +30
  • Soul Vapor Received +25%

 

3-Set Effect

  • Accuracy +400
  • Extra DMG to Enemy: Boss/Named +15%

 

4-Set Effect

  • Attack DMG +15%
  • Crit DMG +2000
Disorder's Gift
Disorder's Promise
  • Attack +20~181
  • Defense +15~403
  • Crit Rate +1~4%
  • Crit DMG +128~381
  • Crit Resist. +1~19%
  • Accuracy +9~88
  • Evade Rate +6~34
  • DMG Reduction: Basic +1~10%
  • DMG Reduction: Boss/Named +1~10%
Disorder's Contract

 

 

 


Guardian of the Ocean Jewelry Set
Name Level Basic Stats Sub-Stats Set Effects
Fixed Stats Random Stats (Obtain 3 Stats)
 
Pendant of Old Man 62 - Max. Stamina +8
  • Defense +225~290
  • Crit Rate +1~4%
  • Max. Stamina +3~6
  • Stamina Recovery +1~2
  • Agility +1~3%
  • Soul Vapor Received +3~5%
  • Extra DMG to Enemy: Down +7~10%
  • Extra DMG to Enemy: Aerial +7~10%
  • Attack Speed +1~4%

 

2-Set Effect

  • A hit has a 10% probability of increasing your Attack Damage by 800 for 5 sec
  • Using skills increase your crit damage by 1005 for 5 sec

 

3-Set Effect

  • Max. Stamina +25
  • Using a skill has a 10% probability of regenerating your SG by 30%

 

4-Set Effect

  • Shorter Cooldown +10%
  • Extra DMG to Enemy: Boss/Named +20%

 

Glorious Tiburon Crit Rate +5%
  • Accuracy +15~30
  • Max. Stamina +3~6
  • Stamina Recovery +1~2
  • Soul Vapor Received +3~5%
  • Partial DMG +2~4%
  • Extra DMG to Enemy: Down +7~10%
  • Extra DMG to Enemy: Aerial +7~10%
  • Evade Rate +54~82
  • Crit Rate +1~4%
  • Attack Speed +1~4%
Teeth of Mako Defeating increase your Armor Break for 30 sec: +5%
  • Attack +114~200
  • Super Armor Break +3~6%
  • Max. Stamina +3~6
  • Stamina Recovery +1~2
  • Crit DMG +755~971
  • Crit Resist. +2~4%
  • Shorter Cooldown +1~3%
  • Armor Break +1~3%
  • Extra DMG to Enemy: Basic +5~8%
Teeth of White Tip A hit has a 3% probability of increasing your Attack Damage for 3 sec: +15%
 

 

 

 

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Weapons
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Primacy Stigma (Haru) 65 1978~2940
  • Attack +2484
  • Attack Speed +7%
  • Extra DMG to Enemy: Boss/Named +20%
  • Crit DMG +1000
  • Extra Damage to Enemy: Basic +2~8%
  • Extra DMG to Enemy: Boss/Named +2~8%
  • Super Armor Break +3~10%
  • Armor Break +1~6%
  • Soul Vapor Received +1~4%
  • Attack Speed +1~6%
  • Crit Rate +2~7%
  • Crit Damage +370~1576
  • Accuracy +19~59
- -
Primacy Parabellum (Erwin)
Primacy Cataegis (Lily)
Primacy Fortissimo (Stella)
Primacy Corona (Jin)
Primacy Outburst (Iris)
Primacy Shining (Chii)
Primacy Inquisitor (Ephnel)
Primacy Vindicator (Lee)
Gear Set - Standard
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Primacy Watcher Helmet (Standard) 65 1195~1613
  • Soul Vapor Received +30%
  • DMG Reduction: Boss/Named +11%
  • Attack +100~149
  • Accuracy +20~33
  • Crit Rate +3~6%
  • Crit DMG +390~571
  • Max. HP +6570~9611
  • Shorter Cooldown +2~4%

+3: A hit on a normal monster has a 10% probability of increasing your attack damage for 2 sec: +7%

+6: Defense +36%

+9: Extra DMG to Enemy: Boss/Named +3%

 

2-Set Effect

  • Accuracy +300
  • Crit Rate +20%

 

3-Set Effect

  • Attacking with Stamina under 30% increases your Agility for 3 sec: +20%
  • Attacking with Stamina at 100% increases your attack speed for 3 sec: +20%
  • Max. HP +30000

 

4-Set Effect

  • Extra DMG to Enemy: Boss/Named +30%
  • Reduced SG Consumption +30%
  • Attack Speed +5%
  • DMG Reduction +15%

 

Primacy Cardinal Shoulder Guards (Standard) 2391~3226
  • Crit Resist. +18%
  • Accuracy +74

+3: A hit on a boss has a 10% probability of increasing your attack damage for 2 sec: +6%

+6: Evade Rate +120

+9: Accuracy +390

Primacy Pilgrim Chest Guard (Standard) 3586~4842
  • Max. HP +5994
  • If victory: HP recovery +149

+3: Evasion (through shift dodge function) has a 5% probability of regenerating 12% of your SG

+6: Max. HP +2500

+9: Crit Rate +6%

Primacy Exodus Leg Guards (Standard) 1195~1613
  • Evade Rate +89
  • Agility +5%

+3: Breaking super armor has a 10% probability of increasing your crit damage for 3 sec: +650

+6: DMG Reduction +6%

+9: Armor Break +6%

Gear Set - Extend
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Primacy Watcher Helmet (Extend) 65 1195~1613
  • Soul Vapor Received +30%
  • DMG Reduction: Boss/Named +8%
  • Stamina Recovery -1
  • Attack +40~156
  • Defense +73~227
  • Accuracy +8~34
  • Evade Rate +16~63
  • Crit Rate +1~7%
  • Crit DMG +156~599
  • Partial DMG +1~7%
  • Max. HP +2628~10091
  • EXP From Enemy +2~10%
  • Shorter Cooldown +1~5%

+3: A hit on a normal monster has a 10% probability of increasing your attack damage for 2 sec: +7%

+6: Defense +36%

+9: Extra DMG to Enemy: Boss/Named +3%

2-Set Effect

  • Crit DMG +6000
  • Crit Rate +15%

 

3-Set Effect

  • Attacking with Stamina under 30% increases your Agility for 3 sec: +20%
  • Attacking with Stamina at 100% increases your attack speed for 3 sec: +20%
  • 10% probability that you will be revived if you die

 

4-Set Effect

  • Extra DMG to Enemy: Boss/Named +30%
  • Reduced SG Consumption +15%
  • Attack Speed +10%
  • DMG Reduction +5%
Primacy Cardinal Shoulder Guards (Extend) 2391~3226
  • Crit Resist. +18%
  • Accuracy +59
  • Max. Stamina -20

+3: A hit on a boss has a 10% probability of increasing your attack damage for 2 sec: +6%

+6: Evade Rate +120

+9: Accuracy +390

Primacy Pilgrim Chest Guard (Extend) 3586~4842
  • Max. HP +5994
  • If victory: HP recovery +80
  • Defense -10000

+3: Evasion (through shift dodge function) has a 5% probability of regenerating 12% of your SG

+6: Max. HP +2500

+9: Crit Rate +6%

Primacy Exodus Leg Guards (Extend) 1195~1613
  • Evade Rate +89
  • Agility +10%
  • Partial DMG -15%

+3: Breaking super armour has a 10% probability of increasing your crit damage for 3 sec: +650

+6: DMG Reduction +6%

+9: Armor Break +6%

Jewelry Set
Name Level Basic Stats Random Stats (Obtain 4 Stats) Set Effects
 
Primacy Redemption 65 -
  • Attack +34~306
  • Defense +22~509
  • Super Armor Break +1~6%
  • Attack Speed +1~5%
  • EXP From Enemy +2~22%
  • If victory: HP recovery +19~172
  • Max. Stamina +1~5
  • Shorter Cooldown +1~4%
    (Amulet only)
  • DMG Reduction +1~5%
    (Amulet only)
  • Soul Vapor Received +1~10%
    (Earrings only)
  • Agility +1~7%
    (Earrings only)

2-Set Effect

  • Max. Stamina +20
  • DMG Reduction +5%
  • Crit DMG +2500

 

3-Set Effect

  • Accuracy +350
  • Extra DMG to Enemy: Boss/Named +30%

 

4-Set Effect

  • Shorter Cooldown +12%
  • Armor Break +12%
Primacy Vendetta
Primacy Split Anima
  • Attack +20~181
  • Defense +15~403
  • Crit Rate +1~4%
  • Crit DMG +128~381
  • Crit Resist. +1~19%
  • Accuracy +9~88
  • Evade Rate +6~34
  • DMG Reduction: Basic +1~10%
  • DMG Reduction: Boss/Named +1~10%
Primacy Split Animus

 

 

 

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Weapons
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Twilight Wonderer (Haru) 68 2175~3234

Standard

- -
Twilight Stratos (Erwin)
  • Attack +2670
  • Attack Speed +7%
  • Extra DMG to Enemy: Boss/Named +23%
  • Crit DMG +1100
  • Extra Damage to Enemy: Basic +4~8%
  • Extra DMG to Enemy: Boss/Named +4~8%
  • Super Armor Break +6~11%
  • Armor Break +3~6%
  • If victory: HP recovery +112~197
  • Attack Speed +3~6%
  • Crit Rate +4~7%
  • Crit DMG +740~1576
  • Accuracy +38~59
Twilight Glorie (Lily)
Twilight Kirie (Stella)
Twilight Presion (Jin)

Extend

Twilight Luina (Iris)
  • Attack +3726
  • Attack Speed +7%
  • Extra DMG to Enemy: Boss/Named +30%
  • Crit DMG +2000
  • Accuracy -50
  • Extra Damage to Enemy: Basic +2~9%
  • Extra DMG to Enemy: Boss/Named +2~9%
  • Super Armor Break +2~11%
  • Armor Break +1~6%
  • If victory: HP recovery +28~217
  • Attack Speed +1~6%
  • Crit Rate +1~7%
  • Crit DMG +185~1743
  • Accuracy +19~65
Twilight Trace (Chii)
Twilight Distortion (Ephnel)
Twilight Defiler (Lee)
Gear Set - Standard
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Twilight Iris Helmet (Standard) 68 1314~1774
  • Soul Vapor Received +30%
  • DMG Reduction: Boss/Named +11%
  • Attack +125~180
  • Accuracy +25~39
  • Crit Rate +3~6%
  • Crit DMG +488~628
  • Max. HP +8213~10572
  • Shorter Cooldown +2~4%

+3: A hit on a normal monster has a 10% probability of increasing your attack damage for 2 sec: +7%

+6: Defense +36%

+9: Extra DMG to Enemy: Boss/Named +3%

 

2-Set Effect

  • Accuracy +330
  • Crit Rate +20%

 

3-Set Effect

  • When Stamina is under 70%, has a 10% probability to recover 2 stamina when an enemy hits you
  • When Stamina is under 30%, has a 10% probability to recover 5000 HP when an enemy hits you
  • Max. HP +33000

 

4-Set Effect

  • Extra DMG to Enemy: Boss/Named +35%
  • Reduced SG Consumption +30%
  • Attack Speed +7%
  • DMG Reduction +15%

 

Twilight Halo Shoulder Guards (Standard) 2630~3548
  • Crit Resist. +18%
  • Accuracy +74

+3: A hit on a boss has a 10% probability of increasing your attack damage for 2 sec: +6%

+6: Evade Rate +120

+9: Accuracy +390

Twilight Heart Chest Guard (Standard) 3944~5326
  • Max. HP +5994
  • If victory: HP recovery +149

+3: Evasion (through shift dodge function) has a 5% probability of regenerating 12% of your SG

+6: Max. HP +2500

+9: Crit Rate +6%

Twilight Price Leg Guards (Standard) 1314~1774
  • Evade Rate +89
  • Agility +5%

+3: Breaking super armour has a 10% probability of increasing your crit damage for 3 sec: +650

+6: DMG Reduction +6%

+9: Armor Break +6%

Gear Set - Extend
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Twilight Iris Helmet (Extend) 68 1314~1774
  • Soul Vapor Received +30%
  • DMG Reduction: Boss/Named +8%
  • Evade Rate -100
  • Attack +36~198
  • Defense +66~250
  • Accuracy +7~37
  • Evade Rate +14~69
  • Crit Rate +1~7%
  • Crit DMG +140~659
  • Partial DMG +1~7%
  • Max. HP +2365~11100
  • EXP From Enemy +2~12%
  • Shorter Cooldown +1~5%

+3: A hit on a normal monster has a 10% probability of increasing your attack damage for 2 sec: +7%

+6: Defense +36%

+9: Extra DMG to Enemy: Boss/Named +3%

2-Set Effect

  • Crit DMG +9000
  • Crit Rate +15%

 

3-Set Effect

  • When Stamina is under 70%, increases your attack damage by 500 for 1 sec when an enemy hits you
  • When Stamina is under 30%, increases your attack damage by 1000 for 1 sec when an enemy hits you
  • When Stamina is under 10%, increases your attack damage by 3000 for 1 sec when an enemy hits you

 

4-Set Effect

  • Extra DMG to Enemy: Boss/Named +40%
  • Reduced SG Consumption +10%
  • Attack Speed +14%
  • Super Armor Break +50%
Twilight Halo Shoulder Guards (Extend) 2630~3548
  • Crit Resist. +18%
  • Accuracy +59
  • Max. Stamina -20

+3: A hit on a boss has a 10% probability of increasing your attack damage for 2 sec: +6%

+6: Evade Rate +120

+9: Accuracy +390

Twilight Heart Chest Guard (Extend) 3944~5326
  • Max. HP +5994
  • If victory: HP recovery +80
  • Defense -10000

+3: Evasion (through shift dodge function) has a 5% probability of regenerating 12% of your SG

+6: Max. HP +2500

+9: Crit Rate +6%

Twilight Price Leg Guards (Extend) 1314~1774
  • Evade Rate +89
  • Agility +10%
  • DMG Reduction -5%

+3: Breaking super armour has a 10% probability of increasing your crit damage for 3 sec: +650

+6: DMG Reduction +6%

+9: Armor Break +6%

Jewelry Set
Name Level Basic Stats Random Stats (Obtain 4 Stats) Set Effects
 
Twilight Edge 68 -
  • Attack +36~321
  • Defense +23~534
  • Super Armor Break +2~8%
  • Attack Speed +1~7%
  • ZN From Enemy +2~8%
  • EXP From Enemy +2~15%
  • If victory: HP recovery +20~180
  • Max. Stamina +4~10
  • Extra DMG to Enemy: Aerial +2~12%
  • Extra DMG to Enemy: Down +2~12%
  • Shorter Cooldown +1~5%
  • Soul Vapor Received +1~4%
  • DMG Reduction +1~5%
    (Amulet only)
  • Agility +1~7%
    (Earrings only)

2-Set Effect

  • Max. Stamina +14
  • Crit DMG +2200

 

3-Set Effect

  • Accuracy +370
  • Extra DMG to Enemy: Boss/Named +35%

 

4-Set Effect

  • Shorter Cooldown +8%
  • Armor Break +12%
Twilight Glow
Twilight Crown I
  • Attack +21~190
  • Defense +16~423
  • Crit Rate +1~4%
  • Crit DMG +250~694
  • Crit Resist. +1~19%
  • Accuracy +10~108
  • Evade Rate +7~36
  • DMG Reduction: Basic +1~10%
  • DMG Reduction: Boss/Named +1~10%
  • EXP From Enemy +2~15%
  • ZN From Enemy +2~8%
  • Soul Vapor Received +1~4%
  • DMG Reduction: Partial DMG +2~12%
Twilight Crown II

 

 

 

Violent Sun gear sets work differently than previous sets: it is possible to mix up standard, extend and hero pieces and still benefits from the set effect, while this was not possible with previous sets since standard and extend sets had different effects.

Select the table you want to display through the orange dropdown menus below

 

 

Weapons
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Pale Ashes Pioneer (Haru) 72 2393~3557

Standard

-

5-Set Effect
(coupled with gears)

  • A hit has a 2% probability of increasing your attack damage: +3500
    (disabled when knocked down)
Pale Ashes Caelus (Erwin)
  • Attack +3129
  • Attack Speed +7%
  • Extra DMG to Enemy: Boss/Named +23%
  • Crit DMG +1680
  • Extra Damage to Enemy: Basic +4~8%
  • Extra DMG to Enemy: Boss/Named +4~8%
  • Super Armor Break +6~11%
  • Armor Break +3~6%
  • If victory: HP recovery +146~256
  • Attack Speed +3~6%
  • Crit Rate +4~7%
  • Crit DMG +962~2049
  • Accuracy +49~77
Pale Ashes Oblivion (Lily)
Pale Ashes Rhapsody (Stella)

Extend

Pale Ashes Vindicator (Jin)
  • Attack +4471
  • Attack Speed +10%
  • Extra DMG to Enemy: Boss/Named +30%
  • Crit DMG +2400
  • Accuracy -50
  • Extra Damage to Enemy: Basic +2~9%
  • Extra DMG to Enemy: Boss/Named +2~9%
  • Super Armor Break +2~11%
  • Armor Break +1~6%
  • If victory: HP recovery +36~282
  • Attack Speed +1~6%
  • Crit Rate +2~7%
  • Crit DMG +241~2266
  • Accuracy +25~85
Pale Ashes Fragment (Iris)
Pale Ashes Hereditas (Chii)

Heroic

Pale Ashes Exilium (Ephnel)
  • Attack +5126
  • Attack Speed +12%
  • Extra DMG to Enemy: Boss/Named +40%
  • Crit DMG +2860
  • Extra Damage to Enemy: Basic +9%
  • Extra DMG to Enemy: Boss/Named +9%
  • Super Armor Break +11%
  • Armor Break +6%
  • If victory: HP recovery +282
  • Attack Speed +6%
  • Crit Rate +7%
  • Crit DMG +2266
  • Accuracy +85
Pale Ashes Destiny (Lee)
Gear Set - Standard
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Pale Ashes Havoc Helmet Standard 72 1445~1951
  • Super Armor Break +5%
  • DMG Reduction: Boss/Named +5%
  • Accuracy +100
  • Attack +163~234
  • Accuracy +33~51
  • Crit Rate +3~6%
  • Crit DMG +634~816
  • Max. HP +10677~13744
  • Shorter Cooldown +2~4%

+3: A hit on a normal monster has a 10% probability of increasing your attack damage for 2 sec: +7%

+6: Defense +36%

+9: Extra DMG to Enemy: Boss/Named +3%

2-Set Effect

  • Crit DMG +12000
  • Crit Rate +15%

 

3-Set Effect

  • Attack Speed +15%
  • Agility +6%

 

4-Set Effect

  • Extra DMG to Enemy: Boss/Named +50%
  • Reduced SG Consumption +10%

 

5-Set Effect

  • A hit has a 2% probability of increasing your attack damage: +3500
    (disabled when knocked down)
Pale Ashes Tyrant Shoulder Standard 2893~3903
  • Max. Stamina +7
  • Crit Resist. +15%
  • Crit Rate +5%

+3: A hit on a boss has a 10% probability of increasing your attack damage for 2 sec: +6%

+6: Evade Rate +120

+9: Accuracy +390

Pale Ashes Warmonger Body Standard 4338~5859
  • Defense +3500
  • If victory: HP recovery +79
  • Extra DMG: Boss/Named +5%

+3: Evasion (through shift dodge function) has a 5% probability of regenerating 12% of your SG

+6: Max. HP +3000

+9: Crit Rate +6%

Pale Ashes Bellicose Leg Standard 1445~1951
  • Reduced SG Consumption +7%
  • Evade Rate +70
  • Crit DMG +1000

+3: Breaking super armour has a 10% probability of increasing your crit damage for 3 sec: +780

+6: DMG Reduction +6%

+9: Armor Break +6%

Gear Set - Extend I
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Pale Ashes Havoc Helmet Extend I 72 1445~1951
  • Super Armor Break +7%
  • DMG Reduction: Boss/Named +8%
  • Max. Stamina +15
  • Agility in Mazes -8%
  • Attack DMG +1000
  • Attack +72~396
  • Defense +132~500
  • Accuracy +9~48
  • Evade Rate +18~90
  • Crit Rate +1~7%
  • Crit DMG +210~989
  • Partial DMG +1~9%
  • Max. HP +3075~14430
  • EXP From Enemy +2~12%
  • Shorter Cooldown +1~5%

+3: A hit on a normal monster has a 10% probability of increasing your attack damage for 2 sec: +7%

+6: Defense +36%

+9: Extra DMG to Enemy: Boss/Named +3%

2-Set Effect

  • Crit DMG +12000
  • Crit Rate +15%

 

3-Set Effect

  • Attack Speed +15%
  • Agility +6%

 

4-Set Effect

  • Extra DMG to Enemy: Boss/Named +50%
  • Reduced SG Consumption +10%

 

5-Set Effect

  • A hit has a 2% probability of increasing your attack damage: +3500
    (disabled when knocked down)
Pale Ashes Tyrant Shoulder Extend I 2893~3903
  • Max. Stamina +10
  • Crit Resist. +18%
  • Attack Speed +7%
  • Agility in Mazes -8%
  • Attack DMG +1000

+3: A hit on a boss has a 10% probability of increasing your attack damage for 2 sec: +6%

+6: Evade Rate +120

+9: Accuracy +390

Pale Ashes Warmonger Body Extend I 4338~5859
  • Defense +5000
  • If victory: HP recovery +100
  • A hit has a 5% probability of increasing your crit damage for 3 sec: +1500
  • Agility in Mazes -8%
  • Attack DMG +1000

+3: Evasion (through shift dodge function) has a 5% probability of regenerating 12% of your SG

+6: Max. HP +3000

+9: Crit Rate +6%

Pale Ashes Bellicose Leg Extend I 1445~1951
  • Reduced SG Consumption +10%
  • Evade Rate +100
  • Extra DMG to Enemy: Boss/Named +10%
  • Agility in Mazes -8%
  • Attack DMG +1000

+3: Breaking super armour has a 10% probability of increasing your crit damage for 3 sec: +780

+6: DMG Reduction +6%

+9: Armor Break +6%

Gear Set - Extend II
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Pale Ashes Havoc Helmet Extend II 72 1445~1951
  • Super Armor Break +7%
  • DMG Reduction: Boss/Named +8%
  • Max. Stamina +15
  • DMG Reduction -5%
  • Attack DMG +1000
  • Attack +72~396
  • Defense +132~500
  • Accuracy +9~48
  • Evade Rate +18~90
  • Crit Rate +1~7%
  • Crit DMG +210~989
  • Partial DMG +1~9%
  • Max. HP +3075~14430
  • EXP From Enemy +2~12%
  • Shorter Cooldown +1~5%

+3: A hit on a normal monster has a 10% probability of increasing your attack damage for 2 sec: +7%

+6: Defense +36%

+9: Extra DMG to Enemy: Boss/Named +3%

2-Set Effect

  • Crit DMG +12000
  • Crit Rate +15%

 

3-Set Effect

  • Attack Speed +15%
  • Agility +6%

 

4-Set Effect

  • Extra DMG to Enemy: Boss/Named +50%
  • Reduced SG Consumption +10%

 

5-Set Effect

  • A hit has a 2% probability of increasing your attack damage: +3500
    (disabled when knocked down)
Pale Ashes Tyrant Shoulder Extend II 2893~3903
  • Max. Stamina +10
  • Crit Resist. +18%
  • Attack Speed +7%
  • DMG Reduction -5%
  • Attack DMG +1000

+3: A hit on a boss has a 10% probability of increasing your attack damage for 2 sec: +6%

+6: Evade Rate +120

+9: Accuracy +390

Pale Ashes Warmonger Body Extend II 4338~5859
  • Defense +5000
  • If victory: HP recovery +100
  • A hit has a 5% probability of increasing your crit damage for 3 sec: +1500
  • DMG Reduction -5%
  • Attack DMG +1000

+3: Evasion (through shift dodge function) has a 5% probability of regenerating 12% of your SG

+6: Max. HP +3000

+9: Crit Rate +6%

Pale Ashes Bellicose Leg Extend II 1445~1951
  • Reduced SG Consumption +10%
  • Evade Rate +100
  • Extra DMG to Enemy: Boss/Named +10%
  • DMG Reduction -5%
  • Attack DMG +1000

+3: Breaking super armour has a 10% probability of increasing your crit damage for 3 sec: +780

+6: DMG Reduction +6%

+9: Armor Break +6%

Gear Set - Extend III
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Pale Ashes Havoc Helmet Extend III 72 1445~1951
  • Super Armor Break +7%
  • DMG Reduction: Boss/Named +8%
  • Max. Stamina +15
  • Crit Rate -1%
  • Attack DMG +1000
  • Attack +72~396
  • Defense +132~500
  • Accuracy +9~48
  • Evade Rate +18~90
  • Crit Rate +1~7%
  • Crit DMG +210~989
  • Partial DMG +1~9%
  • Max. HP +3075~14430
  • EXP From Enemy +2~12%
  • Shorter Cooldown +1~5%

+3: A hit on a normal monster has a 10% probability of increasing your attack damage for 2 sec: +7%

+6: Defense +36%

+9: Extra DMG to Enemy: Boss/Named +3%

2-Set Effect

  • Crit DMG +12000
  • Crit Rate +15%

 

3-Set Effect

  • Attack Speed +15%
  • Agility +6%

 

4-Set Effect

  • Extra DMG to Enemy: Boss/Named +50%
  • Reduced SG Consumption +10%

 

5-Set Effect

  • A hit has a 2% probability of increasing your attack damage: +3500
    (disabled when knocked down)
Pale Ashes Tyrant Shoulder Extend III 2893~3903
  • Max. Stamina +10
  • Crit Resist. +18%
  • Attack Speed +7%
  • Crit Rate -1%
  • Attack DMG +1000

+3: A hit on a boss has a 10% probability of increasing your attack damage for 2 sec: +6%

+6: Evade Rate +120

+9: Accuracy +390

Pale Ashes Warmonger Body Extend III 4338~5859
  • Defense +5000
  • If victory: HP recovery +100
  • A hit has a 5% probability of increasing your crit damage for 3 sec: +1500
  • Crit Rate -1%
  • Attack DMG +1000

+3: Evasion (through shift dodge function) has a 5% probability of regenerating 12% of your SG

+6: Max. HP +3000

+9: Crit Rate +6%

Pale Ashes Bellicose Leg Extend III 1445~1951
  • Reduced SG Consumption +10%
  • Evade Rate +100
  • Extra DMG to Enemy: Boss/Named +10%
  • Crit Rate -1%
  • Attack DMG +1000

+3: Breaking super armour has a 10% probability of increasing your crit damage for 3 sec: +780

+6: DMG Reduction +6%

+9: Armor Break +6%

Gear Set - Heroic
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Pale Ashes Havoc Helmet Hero 72 1445~1951
  • Super Armor Break +7%
  • DMG Reduction: Boss/Named +8%
  • Max. Stamina +15
  • Attack DMG +2000
  • Attack +396
  • Defense +500
  • Accuracy +48
  • Evade Rate +90
  • Crit Rate +7%
  • Crit DMG +989
  • Partial DMG +9%
  • Max. HP +14430
  • EXP From Enemy +12%
  • Shorter Cooldown +5%

+3: A hit on a normal monster has a 10% probability of increasing your attack damage for 2 sec: +7%

+6: Defense +36%

+9: Extra DMG to Enemy: Boss/Named +5%

2-Set Effect

  • Crit DMG +12000
  • Crit Rate +15%

 

3-Set Effect

  • Attack Speed +15%
  • Agility +6%

 

4-Set Effect

  • Extra DMG to Enemy: Boss/Named +50%
  • Reduced SG Consumption +10%

 

5-Set Effect

  • A hit has a 2% probability of increasing your attack damage: +3500
    (disabled when knocked down)
Pale Ashes Tyrant Shoulder Hero 2893~3903
  • Max. Stamina +10
  • Crit Resist. +18%
  • Attack Speed +7%
  • Attack DMG +2000

+3: A hit on a boss has a 10% probability of increasing your attack damage for 2 sec: +6%

+6: Evade Rate +120

+9: Accuracy +500

Pale Ashes Warmonger Body Hero 4338~5859
  • Defense +5000
  • If victory: HP recovery +100
  • A hit has a 5% probability of increasing your crit damage for 3 sec: +1500
  • Attack DMG +2000

+3: Evasion (through shift dodge function) has a 5% probability of regenerating 12% of your SG

+6: Max. HP +3000

+9: Crit Rate +8%

Pale Ashes Bellicose Leg Hero 1445~1951
  • Reduced SG Consumption +10%
  • Evade Rate +100
  • Extra DMG to Enemy: Boss/Named +10%
  • Attack DMG +2000

+3: Breaking super armour has a 10% probability of increasing your crit damage for 3 sec: +780

+6: DMG Reduction +6%

+9: Armor Break +8%

Jewelry Set
Name Level Basic Stats Random Stats (Obtain 4 Stats) Set Effects
 
Pale Ashes Prominence 72 -
  • Attack +61~546
  • Defense +39~908
  • Super Armor Break +2~8%
  • Attack Speed +1~7%
  • ZN From Enemy +2~8%
  • EXP From Enemy +2~15%
  • If victory: HP recovery +34~306
  • Max. Stamina +4~10
  • Extra DMG to Enemy: Aerial +2~12%
  • Extra DMG to Enemy: Down +2~12%
  • Shorter Cooldown +1~5%
  • Soul Vapor Received +1~4%
  • DMG Reduction +1~5%
    (Amulet only)
  • Agility +1~7%
    (Earrings only)

2-Set Effect

  • Max. Stamina +15
  • Crit DMG +3000

 

3-Set Effect

  • Accuracy +400
  • Extra DMG to Enemy: Boss/Named +40%

 

4-Set Effect

  • Shorter Cooldown +8%
  • Armor Break +12%
  • 20% probability that you will be revived if you die
Pale Ashes Aurora
Pale Ashes Spicule
  • Attack +36~323
  • Defense +27~719
  • Crit Rate +1~4%
  • Crit DMG +425~1180
  • Crit Resist. +1~19%
  • Accuracy +13~140
  • Evade Rate +12~61
  • DMG Reduction: Basic +1~10%
  • DMG Reduction: Boss/Named +1~10%
  • EXP From Enemy +2~15%
  • ZN From Enemy +2~8%
  • Soul Vapor Received +1~4%
  • DMG Reduction: Partial DMG +2~12%
Pale Ashes Flare

 

 

 

Broken Savior gear sets should work like Violent Sun gear sets, which means: it is possible to mix up standard, extend and hero pieces and still benefits from the set effect, while this was not possible with gear sets other than VS and BS since standard and extend sets had different effects.

Select the table you want to display through the orange dropdown menus below

 

 

Weapons [Normal]
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Haru Weapon 76 3305~4192
  • Attack +6716
  • Attack Speed +12%
  • Extra DMG to Enemy: Boss/Named +45%
  • Crit DMG +4260
  • Extra Damage to Enemy: Basic +2~10%
  • Extra DMG to Enemy: Boss/Named +2~10%
  • Super Armor Break +1~11%
  • Armor Break +1~6%
  • If victory: HP recovery +197~282
  • Attack Speed +1~6%
  • Crit Rate +2~7%
  • Crit Damage +326~2719
  • Accuracy +40~100
-

5-Set Effect
(coupled with gears)

  • Killing enemies increases your Crit DMG by 7500 for 20 sec
Erwin Weapon
Lily Weapon
Stella Weapon
Jin Weapon
Iris Weapon
Chii Weapon
Ephnel Weapon
Lee Weapon
Weapons [Hard]
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3 stats)
 
Haru Weapon 76 3305~4192
  • Attack +6716
  • Attack Speed +12%
  • Extra DMG to Enemy: Boss/Named +50%
  • Crit DMG +6720
  • Extra Damage to Enemy: Basic +10%
  • Extra DMG to Enemy: Boss/Named +10%
  • Super Armor Break +11%
  • Armor Break +6%
  • If victory: HP recovery +282
  • Attack Speed +6%
  • Crit Rate +7%
  • Crit Damage +2719
  • Accuracy +100
-

5-Set Effect
(coupled with gears)

  • Killing enemies increases your Crit DMG by 7500 for 20 sec
Erwin Weapon
Lily Weapon
Stella Weapon
Jin Weapon
Iris Weapon
Chii Weapon
Ephnel Weapon
Lee Weapon
Gear Set
Name Level Basic Stats Sub-Stats Upgrade Options Skill / Set Effect
Fixed Random (Obtain 3~4 stats)
 
Helmet 76 1526~2034
  • Super Armor Break +7%
  • DMG Reduction: Boss/Named +10%
  • Max. Stamina +15
  • Attack DMG +3000
  • Max. HP +2000
  • Attack +89~594
  • Defense +132~750
  • Accuracy +9~88
  • Evade Rate +32~121
  • Crit Rate +1~7%
  • Crit DMG +257~1286
  • Partial DMG +1~8%
  • Max. HP +3243~15873
  • EXP From Enemy +2~12%
  • Shorter Cooldown +1~5%

+3: A hit on a normal monster has a 10% probability of increasing your attack damage for 2 sec: +10%

+6: Defense +36%

+9: Extra DMG to Enemy: Boss/Named +7%

 

2-Set Effect

  • Crit DMG +15000
  • Crit Rate +15%

 

3-Set Effect

  • Attack Speed +15%
  • Agility +6%
  • Max. HP +15000
  • Hitting enemies when current HP are above 90% of Max. HP increases attack damage by 500 for 5 sec

 

4-Set Effect

  • Extra DMG to Enemy: Boss/Named +60%
  • Accuracy +100
  • Reduced SG Consumption +10%
  • Hitting enemies when current HP are above 50% of Max. HP increases attack damage by 1000 for 5 sec

 

5-Set Effect

  • Killing enemies increases crit damage by 7500 for 20 sec
Shoulder Guards 3052~4068
  • Max. Stamina +10
  • Crit Resist. +20%
  • Attack Speed +7%
  • Attack DMG +3000
  • Max. HP +1000

+3: A hit on a boss has a 10% probability of increasing your attack damage for 2 sec: +10%

+6: Evade Rate +170

+9: Accuracy +550

Chest Guard 4573~6097
  • Defense +5000
  • If victory: HP recovery +100
  • A hit has a 5% probability of increasing your crit damage for 3 sec: +2000
  • Attack DMG +3000
  • Max. HP +5000

+3: Evasion (through shift dodge function) has a 5% probability of regenerating 12% of your SG

+6: Max. HP +4000

+9: Crit Rate +10%

Leg Guards 1526~2034
  • Reduced SG Consumption +10%
  • Evade Rate +110
  • Extra DMG to Enemy: Boss/Named +12%
  • Attack DMG +3000
  • Max. HP +2000

+3: Breaking super armour has a 10% probability of increasing your crit damage for 3 sec: +780

+6: DMG Reduction +6%

+9: Armor Break +12%

Jewelry Set I
Name Level Basic Stats Random Stats (Obtain 4 Stats) Set Effects
 
Amulet 76 -
  • Attack +73~655
  • Defense +111~999
  • Super Armor Break +2~8%
  • Attack Speed +1~7%
  • ZN From Enemy +2~8%
  • EXP From Enemy +2~15%
  • If victory: HP recovery +37~337
  • Max. Stamina +4~10
  • Extra DMG to Enemy: Aerial +2~12%
  • Extra DMG to Enemy: Down +2~12%
  • Shorter Cooldown +1~5%
  • Soul Vapor Received +1~4%
  • DMG Reduction +1~5%
    (Amulet only)
  • Agility +1~7%
    (Earrings only)

2-Set Effect

  • Max. Stamina +20
  • Crit DMG +3500

 

3-Set Effect

  • Accuracy +500
  • Extra DMG to Enemy: Boss/Named +45%
  • Crit Rate +5%

 

4-Set Effect

  • Shorter Cooldown +8%
  • Armor Break +12%
  • Hitting enemies when current HP are above 85% of Max. HP increases attack damage by 1200 for 2 sec
Earrings
Ring I
  • Attack +43~388
  • Defense +88~791
  • Crit Rate +1~4%
  • Crit DMG +144~1298
  • Crit Resist. +2~21%
  • Accuracy +17~154
  • Evade Rate +12~61
  • DMG Reduction: Basic +1~10%
  • DMG Reduction: Boss/Named +1~10%
  • EXP From Enemy +2~15%
  • ZN From Enemy +2~8%
  • Soul Vapor Received +1~4%
  • DMG Reduction: Partial DMG +2~12%
Ring II
Jewelry Set II
Name Level Basic Stats Random Stats (Obtain 4 Stats) Set Effects
 
Amulet 76 -
  • Attack +73~655
  • Defense +111~999
  • Super Armor Break +2~8%
  • Attack Speed +1~7%
  • ZN From Enemy +2~8%
  • EXP From Enemy +2~15%
  • If victory: HP recovery +37~337
  • Max. Stamina +4~10
  • Extra DMG to Enemy: Aerial +2~12%
  • Extra DMG to Enemy: Down +2~12%
  • Shorter Cooldown +1~5%
  • Soul Vapor Received +1~4%
  • DMG Reduction +1~5%
    (Amulet only)
  • Agility +1~7%
    (Earrings only)

2-Set Effect

  • Max. Stamina +20
  • Crit DMG +3500

 

3-Set Effect

  • Accuracy +500
  • Extra DMG to Enemy: Boss/Named +45%
  • Crit Rate +5%

 

4-Set Effect

  • Shorter Cooldown +8%
  • Armor Break +12%
  • 15% probability that you will be revived if you die
  • Hitting enemies when current HP are below 30% of Max. HP increases attack damage by 3000 for 10 sec
Earrings
Ring I
  • Attack +43~388
  • Defense +88~791
  • Crit Rate +1~4%
  • Crit DMG +144~1298
  • Crit Resist. +2~21%
  • Accuracy +17~154
  • Evade Rate +12~61
  • DMG Reduction: Basic +1~10%
  • DMG Reduction: Boss/Named +1~10%
  • EXP From Enemy +2~15%
  • ZN From Enemy +2~8%
  • Soul Vapor Received +1~4%
  • DMG Reduction: Partial DMG +2~12%
Ring II
Jewelry Set III
Name Level Basic Stats Random Stats (Obtain 4 Stats) Set Effects
 
Amulet 76 -
  • Attack +73~655
  • Defense +111~999
  • Super Armor Break +2~8%
  • Attack Speed +1~7%
  • ZN From Enemy +2~8%
  • EXP From Enemy +2~15%
  • If victory: HP recovery +37~337
  • Max. Stamina +4~10
  • Extra DMG to Enemy: Aerial +2~12%
  • Extra DMG to Enemy: Down +2~12%
  • Shorter Cooldown +1~5%
  • Soul Vapor Received +1~4%
  • DMG Reduction +1~5%
    (Amulet only)
  • Agility +1~7%
    (Earrings only)

2-Set Effect

  • Max. Stamina +20
  • Crit DMG +3500

 

3-Set Effect

  • Accuracy +500
  • Extra DMG to Enemy: Boss/Named +45%
  • Crit Rate +5%

 

4-Set Effect

  • Shorter Cooldown +8%
  • Armor Break +12%
  • 30% probability that you will be revived if you die
  • Hitting enemies after reviving increases attack damage by 650 (for some time?)
Earrings
Ring I
  • Attack +43~388
  • Defense +88~791
  • Crit Rate +1~4%
  • Crit DMG +144~1298
  • Crit Resist. +2~21%
  • Accuracy +17~154
  • Evade Rate +12~61
  • DMG Reduction: Basic +1~10%
  • DMG Reduction: Boss/Named +1~10%
  • EXP From Enemy +2~15%
  • ZN From Enemy +2~8%
  • Soul Vapor Received +1~4%
  • DMG Reduction: Partial DMG +2~12%
Ring II

 

 

 

 

 

II] Drop Locations

 

Item's Name Drop Locations
 
Weapon/Gear Extensions
  • Purchase in the market
  • Dismantling reward (at least unique rarity)
  • Raids Drops:
    • Lunar Fall (main spot)
    • VS Daily Quest (x5 of each)
    • Every Daydream raids
    • Golden Citadel
    • Rookie Raids
Seal Deleter
  • Cash Shop only (Seal Support PKG - 1,500 SoulCash for 1 - monthly limit of 1 purchase per character)
Seal Limit Reducer
  • Cash Shop only (100 SoulCash for 1)
Anti-Limiter
Revive Cell
  • Cash Shop only (1,000 SoulCash for 1)
Anti-Destruction Device
  • Day 3's consecutive reward
  • Purchase from Gruton Shop (500 golds for 1 - daily limit of 1 purchase)
  • Progress rewards (the amount of rewarded ADs vary depending on the maze)
  • "Stay Connected" reward (rare)
  • Drops on slayed Grutons(?)
  • Event Reward (always)
  • Random additional completion reward (classic mazes - rare - requires 5 keycards for each attempt + some luck)
  • Cash Shop (200 SoulCash for 1)
  • Cash Shop (pack I - 2,000 SoulCash for 11)
  • Cash Shop (Pack II - 4,000 SoulCash for 22 + x2 50,000 Ether box)
  • Specific Side Quests' reward:
  • HEMS Gifts (few per gift event)
Nano Kit
  • Zyte's VIP level 1 to 4 reward
  • Purchase at Zyte's shop
Upgraded Nano Kit
  • Purchase at Zyte's shop
Refined Stone
  • Dismantling reward (uncommon)
  • Boss' drops in mazes/rookie raids
  • Purchase in the market
Reinforced Refined Stone
  • Dismantling reward (pretty rare)
  • Boss' drops in rookie raids
  • Purchase in the market
Specialized Refined Stone
  • Dismantling reward (only from Devourer's gear pieces - rare)
  • Boss' drops in rookie raids (rare)
  • Purchase in the market
Ultimate Refined Stone
  • Craft from Seres NPC (requires x1 [missing item name] + x3 Specialized Refined Stone to craft)
Anti-Downgrade Device
  • Purchase from Gruton shop only (50 golds for 1)
Energy Converter
  • x2 at Day 13's monthly login reward
  • Gruton boxes(?) (these can be dropped from enemies in rookie raids)
  • Purchase from Bucker TV's shop (28,000 BP for 1)
  • Event reward (always)
  • Dismantling reward(?) (AoV gear pieces only - very rare)
  • Craft at Maxime's (costs 100 EC components + 2,750,000 zenny for 1)
  • Rankings' position reward (requires to be at least in the top 50% players - the amount increases with higher position in the leaderboards)
  • Leveling box lvl 55-60 reward(?)
  • HEMS Gifts (few per gift event)
Socket Implement Device
  • Trisha's VIP level 5 reward
  • Cash Shop (100 SoulCash for 1)
  • Leveling box reward(?)
  • Specific story quest reward:
  • HEMS Gifts (rare)
Socket Item Extractor
  • Purchase from Gruton Shop only (100 golds for 1)